![]() ![]() ![]() ![]() Ignorantly, I wrongly assumed it was some space-based shooter with minimal story. When Mass Effect first graced Xbox 360s and PCs back in 2007, I was 20 years old and had more or less given up on experiencing the sort of role-playing space epic my younger self had so desired. ![]() It’s safe to say that outside of video games, space dominated my childhood. I devoured the works of Asimov, Heinlein, and their contemporaries. I recreated Star Wars scenes with a modest but impressive collection of action figures just because I could. I stayed up late on weeknights to catch reruns of Star Trek: Voyager. Growing up, space was always my final frontier. We’ll update this article as soon as I’ve finished ME2 and ME3 with any additional details. Barring a bug that blows up my house at the end of one of the sequels, I can safely say I have a good feel for what’s changed, what’s stayed the same, and whether or not Legendary Edition is worth the investment. I know the original games inside and out, though. I sacrificed all sorts of sleep to deliver this piece as swiftly as possible, but as it stands, I’ve “only” beaten the first game, made it midway through the second, and just shy of midway through the third. Reviewers have had a short time to gather their thoughts on Mass Effect: Legendary Edition. ![]()
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